Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ziggs
Defeat
Ranked Solo/Duo · 340 days ago
10 / 4 / 12
K / D / A
73.3%
Kill participation
1,453.7
Damage / min
13,917g
506.4 gold / min
10
7 placed · 2 cleared
241
8.8 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFourgiveness#NA1
Sion · Top
3 / 5 / 11
41.2% KP
15,604
14.3% share
10,661g
159 CS · 5.8/m
Dagu#NA3
Jax · Jungle
9 / 4 / 16
73.5% KP
26,428
24.2% share
14,327g
192 CS · 7/m
Kaiser Karry#MLA
Viktor · Mid
4 / 7 / 8
35.3% KP
23,381
21.4% share
10,089g
171 CS · 6.2/m
SinSei#VAYNE
Miss Fortune · ADC
10 / 2 / 14
70.6% KP
31,630
28.9% share
14,119g
195 CS · 7.1/m
Mugen#Hook
Pyke · Support
8 / 12 / 11
55.9% KP
12,336
11.3% share
9,733g
18 CS · 0.7/m
Red side
DefeatBungo BALLS#BOOM
Vayne · Top
3 / 9 / 1
13.3% KP
13,323
13% share
8,212g
152 CS · 5.5/m
DominionW#305
Dr. Mundo · Jungle
7 / 7 / 14
70% KP
22,378
21.8% share
11,907g
185 CS · 6.7/m
Linh The Legend#NA1
Akshan · Mid
8 / 7 / 8
53.3% KP
18,038
17.6% share
11,166g
174 CS · 6.3/m
Unholytruth#91111
Ziggs · ADC
10 / 4 / 12
73.3% KP
39,953
38.9% share
13,917g
241 CS · 8.8/m
Narcissism#1v9
Senna · Support
2 / 7 / 16
60% KP
9,051
8.8% share
8,696g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
