Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akshan
Victory
Ranked Solo/Duo · 340 days ago
7 / 2 / 8
K / D / A
37.5%
Kill participation
1,212.8
Damage / min
14,822g
616.3 gold / min
18
7 placed · 1 cleared
226
9.4 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorywXPmzHIY7QWNDsQu#CN1
Yone · Top
3 / 8 / 6
22.5% KP
23,761
19.4% share
10,315g
198 CS · 8.2/m
yurabb#YYJ
Fiddlesticks · Jungle
7 / 2 / 11
45% KP
13,442
11% share
12,123g
176 CS · 7.3/m
Unholytruth#91111
Akshan · Mid
7 / 2 / 8
37.5% KP
29,167
23.8% share
14,822g
226 CS · 9.4/m
Da Gazeeter#TTV
Samira · ADC
15 / 6 / 6
52.5% KP
30,696
25.1% share
13,019g
176 CS · 7.3/m
coconut adobo#chkn
Elise · Support
8 / 5 / 17
62.5% KP
25,276
20.7% share
10,477g
25 CS · 1/m
Red side
DefeatChynx#NA1
Cho'Gath · Top
4 / 5 / 4
34.8% KP
12,090
19.9% share
9,463g
167 CS · 6.9/m
Rek King#Koko
Rek'Sai · Jungle
7 / 6 / 6
56.5% KP
9,366
15.4% share
10,892g
161 CS · 6.7/m
mmmmmmmmnmmnmmmn#mmmmm
Anivia · Mid
5 / 8 / 1
26.1% KP
15,982
26.3% share
9,877g
147 CS · 6.1/m
Moofie#NA1
Jhin · ADC
5 / 9 / 6
47.8% KP
12,374
20.4% share
9,269g
153 CS · 6.4/m
Donkey Hawaii#NA1
Bard · Support
2 / 12 / 12
60.9% KP
10,919
18% share
6,898g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
