Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akshan
Defeat
Ranked Solo/Duo · 339 days ago
9 / 8 / 4
K / D / A
56.5%
Kill participation
1,071.2
Damage / min
15,085g
494.9 gold / min
15
9 placed · 2 cleared
230
7.5 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKillaAtilla#PAIN
Shen · Top
7 / 2 / 15
50% KP
19,780
17.3% share
13,952g
197 CS · 6.5/m
rovex#AX3
Qiyana · Jungle
14 / 4 / 8
50% KP
26,738
23.3% share
15,838g
213 CS · 7/m
nanami ynuo#NA1
Ahri · Mid
8 / 5 / 16
54.5% KP
34,543
30.2% share
14,362g
220 CS · 7.2/m
Happy#147
Zeri · ADC
10 / 6 / 11
47.7% KP
23,188
20.2% share
14,971g
212 CS · 7/m
Melancholy#ayu
Lulu · Support
5 / 6 / 26
70.5% KP
10,279
9% share
10,475g
14 CS · 0.5/m
Red side
DefeatHawker#movie
Rumble · Top
0 / 11 / 8
34.8% KP
21,674
19.5% share
9,707g
212 CS · 7/m
Retired Actor#NA1
Graves · Jungle
11 / 13 / 6
73.9% KP
24,185
21.8% share
16,657g
209 CS · 6.9/m
Unholytruth#91111
Akshan · Mid
9 / 8 / 4
56.5% KP
32,653
29.4% share
15,085g
230 CS · 7.5/m
Not2Clean#iwnl
Ashe · ADC
2 / 8 / 10
52.2% KP
22,781
20.5% share
10,045g
174 CS · 5.7/m
sonasty#SONA
Seraphine · Support
1 / 5 / 14
65.2% KP
9,773
8.8% share
7,805g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
