Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Victory
Ranked Solo/Duo · 339 days ago
20 / 5 / 9
K / D / A
60.4%
Kill participation
2,101.8
Damage / min
23,128g
548.1 gold / min
48
11 placed · 6 cleared
358
8.5 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
2
Inhibitors
1
Herald
5
Dragons
2
Baron
10
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat333fff#X3X
Ornn · Top
3 / 10 / 20
51.1% KP
26,050
14.9% share
15,722g
206 CS · 4.9/m
Mr Dream 777#1997
Warwick · Jungle
5 / 12 / 24
64.4% KP
20,877
11.9% share
15,557g
193 CS · 4.6/m
Doggo#Flaw
Vladimir · Mid
8 / 12 / 8
35.6% KP
37,276
21.3% share
18,367g
271 CS · 6.4/m
poro#888
Kai'Sa · ADC
26 / 9 / 10
80% KP
75,459
43.1% share
25,650g
356 CS · 8.4/m
maplestory#dual
Janna · Support
3 / 5 / 37
88.9% KP
15,609
8.9% share
12,962g
18 CS · 0.4/m
Red side
Victoryreal AOC#NA1
Irelia · Top
8 / 10 / 13
43.8% KP
39,962
17.7% share
20,386g
327 CS · 7.7/m
ΔØΔ#ΔØΔ
Rek'Sai · Jungle
4 / 8 / 18
45.8% KP
21,891
9.7% share
15,040g
200 CS · 4.7/m
Unholytruth#91111
Mel · Mid
20 / 5 / 9
60.4% KP
88,695
39.4% share
23,128g
358 CS · 8.5/m
Prodigy#BANG
Aphelios · ADC
12 / 10 / 13
52.1% KP
56,049
24.9% share
17,929g
226 CS · 5.4/m
Harry#SGAG
Leona · Support
4 / 13 / 26
62.5% KP
18,634
8.3% share
14,189g
37 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
