Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 337 days ago
18 / 9 / 13
K / D / A
73.8%
Kill participation
2,228.1
Damage / min
22,132g
539.8 gold / min
51
4 placed · 9 cleared
270
6.6 CS / min
Objective control
1
Dragons
1
Baron
12
Towers
2
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKý Sinh Trùng#KST1
Dr. Mundo · Top
4 / 10 / 10
32.6% KP
46,051
21.5% share
16,758g
292 CS · 7.1/m
ENCHANTERHATER#1057
Jarvan IV · Jungle
3 / 8 / 21
55.8% KP
20,038
9.4% share
15,653g
219 CS · 5.3/m
squibs7#NA1
LeBlanc · Mid
21 / 6 / 5
60.5% KP
68,316
31.9% share
21,839g
245 CS · 6/m
Myst#tysM
Caitlyn · ADC
10 / 7 / 4
32.6% KP
40,887
19.1% share
21,080g
286 CS · 7/m
NameLokiL#NA1
Zoe · Support
5 / 11 / 14
44.2% KP
38,703
18.1% share
13,041g
62 CS · 1.5/m
Red side
DefeatSouvy#UwU
Gragas · Top
9 / 5 / 11
47.6% KP
38,087
17.4% share
18,939g
244 CS · 6/m
Unholytruth#91111
Qiyana · Jungle
18 / 9 / 13
73.8% KP
91,353
41.7% share
22,132g
270 CS · 6.6/m
Janie Jones#NA1
Veigar · Mid
6 / 13 / 9
35.7% KP
26,696
12.2% share
13,470g
194 CS · 4.7/m
Duke9#NA9
Ezreal · ADC
5 / 9 / 11
38.1% KP
45,282
20.7% share
15,435g
276 CS · 6.7/m
Fauntleroy#clay
Anivia · Support
4 / 7 / 20
57.1% KP
17,660
8.1% share
14,010g
73 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
