Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Victory
Ranked Solo/Duo · 337 days ago
3 / 10 / 8
K / D / A
33.3%
Kill participation
762.8
Damage / min
11,526g
413.4 gold / min
25
11 placed · 4 cleared
213
7.6 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryReason Living#NA2
Sion · Top
3 / 5 / 13
48.5% KP
21,632
20.2% share
11,402g
197 CS · 7.1/m
Eamispi#NA1
Hecarim · Jungle
15 / 2 / 7
66.7% KP
32,157
30% share
17,239g
281 CS · 10.1/m
Unholytruth#91111
Taliyah · Mid
3 / 10 / 8
33.3% KP
21,270
19.8% share
11,526g
213 CS · 7.6/m
255#NA1
Draven · ADC
10 / 5 / 5
45.5% KP
24,262
22.6% share
14,711g
199 CS · 7.1/m
OneDollarsWorth#NA1
Braum · Support
2 / 4 / 22
72.7% KP
8,021
7.5% share
9,287g
28 CS · 1/m
Red side
DefeatDaddy of 2 Poros#ORNN
Ornn · Top
7 / 4 / 5
46.2% KP
21,142
20.8% share
11,613g
194 CS · 7/m
fio0o8#NA1
Xin Zhao · Jungle
9 / 7 / 7
61.5% KP
23,915
23.5% share
12,457g
171 CS · 6.1/m
Kellen#00001
Syndra · Mid
4 / 8 / 9
50% KP
28,285
27.8% share
11,619g
198 CS · 7.1/m
War#vnt
Kai'Sa · ADC
4 / 7 / 4
30.8% KP
22,124
21.8% share
10,547g
215 CS · 7.7/m
Smurfyyyyy#NA1
Pyke · Support
2 / 7 / 6
30.8% KP
6,232
6.1% share
6,627g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
