Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayle
Victory
Ranked Solo/Duo · 337 days ago
0 / 8 / 3
K / D / A
9.4%
Kill participation
334.1
Damage / min
7,826g
350.7 gold / min
11
6 placed · 0 cleared
135
6 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryUnholytruth#91111
Kayle · Top
0 / 8 / 3
9.4% KP
7,455
8.6% share
7,826g
135 CS · 6/m
Retired Actor#NA1
Aatrox · Jungle
6 / 2 / 6
37.5% KP
11,280
13.1% share
10,080g
168 CS · 7.5/m
Dimitrylol#Sunny
Xerath · Mid
3 / 1 / 9
37.5% KP
18,879
21.8% share
9,210g
188 CS · 8.4/m
too digit iq#NA1
Ezreal · ADC
14 / 3 / 9
71.9% KP
29,627
34.3% share
13,763g
180 CS · 8.1/m
The Fool#KofYB
Lee Sin · Support
9 / 5 / 14
71.9% KP
19,178
22.2% share
9,862g
22 CS · 1/m
Red side
Defeathant 2#win
Vayne · Top
5 / 8 / 4
47.4% KP
12,172
22.2% share
9,213g
161 CS · 7.2/m
AnotherGanker#NA2
Rek'Sai · Jungle
8 / 5 / 3
57.9% KP
15,625
28.5% share
9,970g
115 CS · 5.2/m
Salt#4468
Ahri · Mid
2 / 6 / 4
31.6% KP
15,812
28.9% share
8,432g
179 CS · 8/m
Standard Form#IMHIM
Lucian · ADC
4 / 7 / 1
26.3% KP
6,785
12.4% share
8,076g
132 CS · 5.9/m
Qube#NA1
Leona · Support
0 / 8 / 6
31.6% KP
4,384
8% share
5,440g
33 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
