Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Twitch
Defeat
Ranked Solo/Duo · 336 days ago
5 / 3 / 0
K / D / A
29.4%
Kill participation
893.1
Damage / min
12,480g
459.7 gold / min
19
7 placed · 4 cleared
227
8.4 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryangycroc#클로버
Renekton · Top
5 / 4 / 3
25.8% KP
15,135
15.1% share
13,138g
216 CS · 8/m
Kiss me again#1v9
Diana · Jungle
5 / 4 / 9
45.2% KP
16,879
16.8% share
13,117g
231 CS · 8.5/m
Tamaki#baby
Sylas · Mid
15 / 5 / 6
67.7% KP
31,286
31.2% share
13,230g
134 CS · 4.9/m
Dimitrylol#Sunny
Sivir · ADC
6 / 3 / 6
38.7% KP
26,390
26.3% share
13,937g
260 CS · 9.6/m
Projecki#NA1
Seraphine · Support
0 / 1 / 20
64.5% KP
10,679
10.6% share
8,573g
24 CS · 0.9/m
Red side
Defeatare u joking bro#604
Riven · Top
5 / 9 / 2
41.2% KP
19,080
20.1% share
11,396g
177 CS · 6.5/m
Koshercash#NA1
Hecarim · Jungle
5 / 5 / 3
47.1% KP
12,537
13.2% share
11,527g
197 CS · 7.3/m
32419449321#NA1
Orianna · Mid
1 / 9 / 9
58.8% KP
30,934
32.6% share
9,655g
198 CS · 7.3/m
Unholytruth#91111
Twitch · ADC
5 / 3 / 0
29.4% KP
24,247
25.6% share
12,480g
227 CS · 8.4/m
beatvevery#BTE
Lulu · Support
1 / 5 / 7
47.1% KP
8,016
8.5% share
7,611g
43 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
