Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 336 days ago
7 / 2 / 7
K / D / A
41.2%
Kill participation
696
Damage / min
10,158g
453.5 gold / min
22
6 placed · 2 cleared
174
7.8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCylainius#NOXUS
Ambessa · Top
5 / 7 / 2
43.8% KP
23,648
34.8% share
9,409g
173 CS · 7.7/m
Grell#3010
Qiyana · Jungle
3 / 6 / 2
31.3% KP
9,217
13.6% share
9,268g
169 CS · 7.5/m
Sonny Hayes#Coke
Viktor · Mid
3 / 8 / 1
25% KP
13,208
19.4% share
8,119g
154 CS · 6.9/m
Johnryder#NA1
Lucian · ADC
3 / 5 / 1
25% KP
11,009
16.2% share
7,826g
142 CS · 6.3/m
CLIMB KING#GOAT
Bard · Support
2 / 8 / 4
37.5% KP
10,864
16% share
6,516g
14 CS · 0.6/m
Red side
VictoryBarry#GAP
Garen · Top
8 / 6 / 3
32.4% KP
17,374
21.5% share
11,033g
165 CS · 7.4/m
Unholytruth#91111
Lee Sin · Jungle
7 / 2 / 7
41.2% KP
15,591
19.3% share
10,158g
174 CS · 7.8/m
exomagica#bobo
LeBlanc · Mid
7 / 2 / 2
26.5% KP
15,923
19.7% share
9,283g
160 CS · 7.1/m
lucky boy syndrm#kit
Miss Fortune · ADC
7 / 4 / 3
29.4% KP
15,421
19.1% share
11,348g
184 CS · 8.2/m
shrimp#jumbo
Sona · Support
5 / 2 / 18
67.6% KP
16,456
20.4% share
9,474g
26 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
