Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 334 days ago
6 / 8 / 6
K / D / A
66.7%
Kill participation
618.1
Damage / min
10,504g
374.5 gold / min
22
3 placed · 4 cleared
145
5.2 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryVirginity DIFF#HYPER
Zaahen · Top
5 / 6 / 7
30.8% KP
19,238
18.1% share
12,625g
194 CS · 6.9/m
SKNAG#SB5
Bel'Veth · Jungle
19 / 2 / 6
64.1% KP
34,135
32% share
18,352g
242 CS · 8.6/m
Aedyn#NA1
Morgana · Mid
4 / 1 / 14
46.2% KP
22,465
21.1% share
10,815g
167 CS · 6/m
2424#dog
Tristana · ADC
11 / 5 / 1
30.8% KP
22,944
21.5% share
13,832g
223 CS · 8/m
buster131#NA1
Tahm Kench · Support
0 / 4 / 12
30.8% KP
7,743
7.3% share
7,623g
30 CS · 1.1/m
Red side
DefeatScoobert#owo
Kayle · Top
5 / 6 / 4
50% KP
26,889
28.7% share
12,496g
226 CS · 8.1/m
Unholytruth#91111
Riven · Jungle
6 / 8 / 6
66.7% KP
17,338
18.5% share
10,504g
145 CS · 5.2/m
Jandzoey#521
Mel · Mid
5 / 7 / 4
50% KP
21,838
23.3% share
11,203g
189 CS · 6.7/m
kobrahunter#ADC
Jinx · ADC
2 / 5 / 6
44.4% KP
18,596
19.8% share
9,397g
202 CS · 7.2/m
RuhRohRush#NA1
Bard · Support
0 / 13 / 9
50% KP
9,119
9.7% share
6,156g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
