Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Victory
Ranked Solo/Duo · 334 days ago
10 / 9 / 9
K / D / A
57.6%
Kill participation
1,187.9
Damage / min
14,747g
572.7 gold / min
14
9 placed · 0 cleared
222
8.6 CS / min
Objective control
4
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryUnholytruth#91111
Sion · Top
10 / 9 / 9
57.6% KP
30,588
30.4% share
14,747g
222 CS · 8.6/m
MisterTurtIe#NA1
Talon · Jungle
7 / 5 / 9
48.5% KP
24,141
24% share
12,676g
217 CS · 8.4/m
NO U#叶小白
Aurelion Sol · Mid
10 / 5 / 8
54.5% KP
20,509
20.4% share
11,740g
170 CS · 6.6/m
Wmianaa#2303
Yunara · ADC
5 / 1 / 7
36.4% KP
20,774
20.7% share
11,743g
217 CS · 8.4/m
Iuminousity#NA1
Milio · Support
1 / 0 / 16
51.5% KP
4,467
4.4% share
7,576g
21 CS · 0.8/m
Red side
DefeatAmitié#NA1
Gwen · Top
5 / 11 / 4
45% KP
24,240
23.2% share
9,493g
154 CS · 6/m
26 08#2006
Jax · Jungle
4 / 8 / 7
55% KP
17,384
16.6% share
8,901g
124 CS · 4.8/m
Gali#Chill
Viktor · Mid
2 / 6 / 8
50% KP
22,899
21.9% share
9,476g
210 CS · 8.2/m
Yetzu#Qualm
Smolder · ADC
2 / 4 / 4
30% KP
19,974
19.1% share
10,238g
195 CS · 7.6/m
Projecki#NA1
Mel · Support
7 / 4 / 5
60% KP
20,188
19.3% share
9,560g
43 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
