Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 333 days ago
5 / 10 / 8
K / D / A
44.8%
Kill participation
840.8
Damage / min
11,585g
390.7 gold / min
16
2 placed · 2 cleared
166
5.6 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory3in1shampoo#CLEAN
Renekton · Top
5 / 6 / 9
37.8% KP
24,558
20.4% share
13,724g
218 CS · 7.4/m
Soligo#NA1
Wukong · Jungle
11 / 3 / 11
59.5% KP
22,210
18.5% share
14,549g
201 CS · 6.8/m
Melancholy#ayu
Sylas · Mid
9 / 8 / 11
54.1% KP
25,799
21.5% share
12,131g
180 CS · 6.1/m
Trisend3#NA1
Orianna · ADC
6 / 4 / 10
43.2% KP
21,876
18.2% share
12,298g
218 CS · 7.4/m
255#NA1
Senna · Support
6 / 8 / 18
64.9% KP
25,769
21.4% share
10,467g
28 CS · 0.9/m
Red side
DefeatApex BlindGoat#NA1
Malphite · Top
2 / 7 / 4
20.7% KP
22,140
16.9% share
9,222g
192 CS · 6.5/m
Unholytruth#91111
Riven · Jungle
5 / 10 / 8
44.8% KP
24,930
19% share
11,585g
166 CS · 5.6/m
Zypher#Lithe
Qiyana · Mid
6 / 9 / 11
58.6% KP
27,326
20.9% share
11,525g
183 CS · 6.2/m
Adam Ice#Koji
Mel · ADC
16 / 3 / 10
89.7% KP
46,115
35.2% share
15,917g
204 CS · 6.9/m
Xotik#HXH
Leona · Support
0 / 8 / 18
62.1% KP
10,384
7.9% share
7,604g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
