Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 333 days ago
13 / 3 / 6
K / D / A
59.4%
Kill participation
1,069.7
Damage / min
17,687g
502.7 gold / min
50
10 placed · 8 cleared
266
7.6 CS / min
Objective control
1
Dragons
2
Baron
10
Towers
3
Inhibitors
1
Herald
4
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory3in1shampoo#CLEAN
Renekton · Top
14 / 7 / 3
54.8% KP
50,780
35.1% share
19,594g
287 CS · 8.2/m
belbybutton#poor
Lee Sin · Jungle
5 / 8 / 3
25.8% KP
14,543
10% share
14,001g
229 CS · 6.5/m
lvst#veila
Orianna · Mid
3 / 5 / 6
29% KP
22,826
15.8% share
16,438g
266 CS · 7.6/m
YuumiEnjoyer#RIDE
Lux · ADC
6 / 7 / 7
41.9% KP
44,400
30.7% share
15,322g
241 CS · 6.8/m
BenTbeyondrepair#NA1
Braum · Support
3 / 5 / 13
51.6% KP
12,276
8.5% share
10,058g
18 CS · 0.5/m
Red side
Defeatemilio on crack#369
Cassiopeia · Top
5 / 11 / 7
37.5% KP
27,188
20.1% share
13,126g
238 CS · 6.8/m
Unholytruth#91111
Riven · Jungle
13 / 3 / 6
59.4% KP
37,636
27.8% share
17,687g
266 CS · 7.6/m
FRYST様#531
Sylas · Mid
7 / 1 / 7
43.8% KP
29,400
21.7% share
15,851g
312 CS · 8.9/m
ETI VS WORLD#NA1
Smolder · ADC
4 / 13 / 10
43.8% KP
34,033
25.2% share
13,830g
274 CS · 7.8/m
Prefexx#NA1
Lulu · Support
3 / 3 / 17
62.5% KP
7,001
5.2% share
9,504g
26 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
