Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 328 days ago
12 / 11 / 3
K / D / A
78.9%
Kill participation
1,368
Damage / min
13,342g
498.1 gold / min
16
3 placed · 2 cleared
158
5.9 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEchidna#BALLS
Ambessa · Top
5 / 3 / 9
35.9% KP
37,864
24.2% share
12,101g
247 CS · 9.2/m
SnuggieX#NA1
Kindred · Jungle
14 / 5 / 14
71.8% KP
40,407
25.8% share
14,050g
171 CS · 6.4/m
Andydew#Bueno
Cho'Gath · Mid
8 / 3 / 15
59% KP
26,388
16.9% share
11,825g
178 CS · 6.6/m
junny#null
Caitlyn · ADC
10 / 4 / 10
51.3% KP
33,037
21.1% share
13,387g
204 CS · 7.6/m
tiewhy#000
Sona · Support
2 / 4 / 27
74.4% KP
18,896
12.1% share
9,225g
24 CS · 0.9/m
Red side
Defeatteamtrolled#NA1
Sion · Top
1 / 8 / 6
36.8% KP
26,785
23.3% share
10,486g
215 CS · 8/m
Unholytruth#91111
Sylas · Jungle
12 / 11 / 3
78.9% KP
36,639
31.9% share
13,342g
158 CS · 5.9/m
JOKER#TWTV
Ryze · Mid
3 / 5 / 3
31.6% KP
19,895
17.3% share
9,515g
187 CS · 7/m
Qireasteroth#NA1
Aphelios · ADC
2 / 7 / 4
31.6% KP
22,621
19.7% share
8,737g
161 CS · 6/m
Devil Demoko#8888
Renata Glasc · Support
1 / 8 / 9
52.6% KP
9,001
7.8% share
6,653g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
