Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 326 days ago
9 / 3 / 3
K / D / A
48%
Kill participation
933.3
Damage / min
10,805g
522.4 gold / min
13
6 placed · 1 cleared
185
8.9 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryfoggedftw2#NA1
Tryndamere · Top
5 / 2 / 5
40% KP
16,338
24.6% share
11,033g
196 CS · 9.5/m
Sneewos Father#SIGMA
Ambessa · Jungle
5 / 1 / 9
56% KP
15,593
23.5% share
9,282g
172 CS · 8.3/m
Unholytruth#91111
Sylas · Mid
9 / 3 / 3
48% KP
19,303
29.1% share
10,805g
185 CS · 8.9/m
VI0LET#NA1
Vel'Koz · ADC
4 / 2 / 8
48% KP
10,199
15.4% share
8,049g
137 CS · 6.6/m
monsieursenpai8#NA1
Thresh · Support
2 / 4 / 12
56% KP
5,009
7.5% share
5,884g
25 CS · 1.2/m
Red side
Defeatuntold#forge
Ornn · Top
1 / 1 / 2
25% KP
9,042
17.4% share
7,972g
161 CS · 7.8/m
checca#0001
Zac · Jungle
1 / 7 / 2
25% KP
9,944
19.1% share
6,650g
131 CS · 6.3/m
kaytra#NA1
Ahri · Mid
3 / 5 / 0
25% KP
11,438
22% share
7,390g
160 CS · 7.7/m
urFlamie#poop
Lucian · ADC
4 / 7 / 3
58.3% KP
14,546
28% share
7,561g
142 CS · 6.9/m
urPoopie#flame
Yuumi · Support
3 / 6 / 5
66.7% KP
7,029
13.5% share
5,818g
6 CS · 0.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
