Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 326 days ago
10 / 6 / 4
K / D / A
40%
Kill participation
1,017.9
Damage / min
14,452g
498.1 gold / min
22
3 placed · 3 cleared
223
7.7 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLana Del Rey L9#altf4
Renekton · Top
3 / 11 / 2
25% KP
12,805
17.9% share
10,142g
165 CS · 5.7/m
ice cream#2574
Rek'Sai · Jungle
7 / 4 / 4
55% KP
13,978
19.6% share
12,209g
181 CS · 6.2/m
Unlucky Dude#NA1
Morgana · Mid
3 / 7 / 7
50% KP
20,824
29.2% share
10,258g
189 CS · 6.5/m
lillias dussy#NA1
Twitch · ADC
4 / 9 / 1
25% KP
15,897
22.3% share
11,377g
218 CS · 7.5/m
Discord Enjoyer#NA1
Bard · Support
3 / 4 / 9
60% KP
7,906
11.1% share
8,953g
25 CS · 0.9/m
Red side
VictoryGas#DEAL
Malphite · Top
4 / 4 / 12
45.7% KP
24,207
20.7% share
11,978g
192 CS · 6.6/m
Unholytruth#91111
Riven · Jungle
10 / 6 / 4
40% KP
29,536
25.3% share
14,452g
223 CS · 7.7/m
Timeskip arc#Rise
Qiyana · Mid
9 / 4 / 5
40% KP
29,181
25% share
13,661g
215 CS · 7.4/m
maneater#hung
Lux · ADC
12 / 3 / 7
54.3% KP
26,427
22.6% share
14,933g
187 CS · 6.4/m
SEXTRANCE#LOVER
Seraphine · Support
0 / 3 / 22
62.9% KP
7,504
6.4% share
8,589g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
