Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Victory
Ranked Flex · 325 days ago
14 / 4 / 14
K / D / A
84.8%
Kill participation
1,729.2
Damage / min
18,633g
562.6 gold / min
27
9 placed · 8 cleared
303
9.1 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHyun#Jay
Sett · Top
2 / 6 / 2
22.2% KP
21,592
19% share
11,893g
236 CS · 7.1/m
MohitoBandito#beast
Dr. Mundo · Jungle
5 / 7 / 4
50% KP
13,558
11.9% share
11,677g
185 CS · 5.6/m
mapleman10#NA1
Ekko · Mid
7 / 4 / 2
50% KP
27,029
23.7% share
16,534g
266 CS · 8/m
Momo#Αyase
Smolder · ADC
3 / 7 / 4
38.9% KP
36,983
32.5% share
12,695g
256 CS · 7.7/m
斯莫德#噴火龍
Karma · Support
1 / 9 / 8
50% KP
14,686
12.9% share
8,102g
29 CS · 0.9/m
Red side
VictoryShendingHelp#Shen1
Malphite · Top
3 / 2 / 10
39.4% KP
21,159
13.3% share
11,938g
208 CS · 6.3/m
Juice Squeezer#NA1
Elise · Jungle
6 / 2 / 9
45.5% KP
22,884
14.4% share
13,678g
231 CS · 7/m
theMaskedPatel#NA1
Sion · Mid
5 / 3 / 12
51.5% KP
30,534
19.2% share
15,473g
284 CS · 8.6/m
Unholytruth#91111
Jhin · ADC
14 / 4 / 14
84.8% KP
57,264
36% share
18,633g
303 CS · 9.1/m
TalbotXd#41064
Senna · Support
5 / 7 / 23
84.8% KP
27,112
17.1% share
12,123g
37 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
