Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malphite
Victory
Ranked Solo/Duo · 324 days ago
7 / 3 / 7
K / D / A
60.9%
Kill participation
613.9
Damage / min
12,306g
462.1 gold / min
34
5 placed · 8 cleared
207
7.8 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSokkoRai#bingy
Zac · Top
0 / 1 / 2
10% KP
8,719
11.8% share
8,838g
234 CS · 8.8/m
seattle#sea
Qiyana · Jungle
9 / 3 / 5
70% KP
18,346
24.9% share
13,010g
188 CS · 7.1/m
zzzzz#404
Fizz · Mid
5 / 9 / 6
55% KP
20,083
27.2% share
9,538g
159 CS · 6/m
Deeya#NA1
Tristana · ADC
6 / 4 / 4
50% KP
18,553
25.1% share
11,216g
201 CS · 7.5/m
brandonyeayea#1234
Blitzcrank · Support
0 / 6 / 11
55% KP
8,095
11% share
6,418g
24 CS · 0.9/m
Red side
VictoryBOT WILL FEED#1234
Singed · Top
1 / 8 / 8
39.1% KP
16,507
19.7% share
10,264g
230 CS · 8.6/m
Unholytruth#91111
Malphite · Jungle
7 / 3 / 7
60.9% KP
16,350
19.5% share
12,306g
207 CS · 7.8/m
Samwise#258
Zilean · Mid
4 / 5 / 15
82.6% KP
15,851
18.9% share
10,183g
146 CS · 5.5/m
Koby#USA
Caitlyn · ADC
5 / 4 / 3
34.8% KP
16,109
19.2% share
11,285g
215 CS · 8.1/m
Kirazono#gamer
Zoe · Support
6 / 3 / 7
56.5% KP
19,127
22.8% share
8,704g
46 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
