Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Flex · 323 days ago
6 / 8 / 8
K / D / A
60.9%
Kill participation
684.1
Damage / min
10,846g
449.4 gold / min
19
8 placed · 0 cleared
132
5.5 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSnow#USA 1
Cho'Gath · Top
4 / 12 / 4
34.8% KP
16,199
19.1% share
8,850g
126 CS · 5.2/m
Unholytruth#91111
Riven · Jungle
6 / 8 / 8
60.9% KP
16,509
19.4% share
10,846g
132 CS · 5.5/m
old ass hands#lmao
Veigar · Mid
3 / 8 / 3
26.1% KP
14,846
17.5% share
8,934g
141 CS · 5.8/m
Edu#ايدو
Vayne · ADC
10 / 9 / 3
56.5% KP
26,713
31.5% share
11,289g
155 CS · 6.4/m
Luv#sky1
Renata Glasc · Support
0 / 8 / 10
43.5% KP
10,656
12.5% share
6,178g
31 CS · 1.3/m
Red side
VictoryLethal Tempo#vvs
Tryndamere · Top
17 / 6 / 5
48.9% KP
42,466
36.8% share
15,772g
184 CS · 7.6/m
TiTraveler#NA1
Bel'Veth · Jungle
14 / 3 / 7
46.7% KP
27,722
24% share
14,009g
185 CS · 7.7/m
梦舞诗画#1025
LeBlanc · Mid
7 / 3 / 11
40% KP
24,508
21.2% share
11,355g
151 CS · 6.3/m
princessschijaii#NA1
Tristana · ADC
7 / 6 / 9
35.6% KP
17,449
15.1% share
10,788g
176 CS · 7.3/m
Strawberrry Tea#NA1
Yuumi · Support
0 / 5 / 17
37.8% KP
3,383
2.9% share
6,945g
16 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
