Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 322 days ago
11 / 1 / 7
K / D / A
64.3%
Kill participation
1,180.6
Damage / min
12,924g
516.3 gold / min
18
10 placed · 2 cleared
207
8.3 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatProctor#MTG
Aurora · Top
3 / 5 / 2
50% KP
29,983
37.2% share
8,575g
162 CS · 6.5/m
Sansan#NA2
Bel'Veth · Jungle
5 / 5 / 4
90% KP
16,348
20.3% share
10,622g
177 CS · 7.1/m
Blueyoshi6#NA1
Orianna · Mid
0 / 7 / 1
10% KP
15,247
18.9% share
7,673g
182 CS · 7.3/m
Sophist Sage#0409
Miss Fortune · ADC
2 / 6 / 2
40% KP
15,041
18.7% share
9,567g
204 CS · 8.1/m
Nukezz#supp
Alistar · Support
0 / 5 / 6
60% KP
3,907
4.9% share
5,800g
18 CS · 0.7/m
Red side
VictoryVallex#LBJ
Sion · Top
5 / 4 / 7
42.9% KP
17,862
20.6% share
11,563g
196 CS · 7.8/m
Sora#CAD
Zaahen · Jungle
4 / 1 / 7
39.3% KP
13,754
15.9% share
10,207g
191 CS · 7.6/m
Unholytruth#91111
Sylas · Mid
11 / 1 / 7
64.3% KP
29,554
34.1% share
12,924g
207 CS · 8.3/m
Brr brr Patapim#Peru1
Jhin · ADC
7 / 2 / 6
46.4% KP
18,612
21.5% share
11,244g
208 CS · 8.3/m
Sushi#Anago
Rakan · Support
1 / 2 / 15
57.1% KP
6,767
7.8% share
7,299g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
