Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akshan
Defeat
Ranked Solo/Duo · 322 days ago
8 / 10 / 6
K / D / A
60.9%
Kill participation
845.7
Damage / min
12,915g
450.8 gold / min
20
9 placed · 3 cleared
180
6.3 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySXT SVN#6t7
Urgot · Top
3 / 6 / 10
31% KP
19,172
17.3% share
12,478g
187 CS · 6.5/m
Haru De Wanai#NA1
Zed · Jungle
19 / 3 / 10
69% KP
32,822
29.6% share
19,874g
221 CS · 7.7/m
UNWHOLE 4VERMORE#BLBLB
Qiyana · Mid
10 / 4 / 5
35.7% KP
20,038
18.1% share
13,481g
210 CS · 7.3/m
ABitBad#bomb
Aphelios · ADC
3 / 7 / 14
40.5% KP
20,539
18.5% share
13,202g
229 CS · 8/m
Tentacruel#velkz
Vel'Koz · Support
7 / 3 / 12
45.2% KP
18,225
16.4% share
9,901g
31 CS · 1.1/m
Red side
DefeatScoobert#owo
Kayle · Top
5 / 7 / 3
34.8% KP
25,285
29.4% share
12,535g
239 CS · 8.3/m
DrkCloak#NA1
Kha'Zix · Jungle
3 / 12 / 7
43.5% KP
11,707
13.6% share
10,179g
165 CS · 5.8/m
Unholytruth#91111
Akshan · Mid
8 / 10 / 6
60.9% KP
24,230
28.2% share
12,915g
180 CS · 6.3/m
John Lowery#NA1
Jhin · ADC
4 / 5 / 9
56.5% KP
17,899
20.8% share
11,763g
219 CS · 7.6/m
PRAISE YESHUA#YAH
Nautilus · Support
3 / 8 / 8
47.8% KP
6,945
8.1% share
7,918g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
