Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jax
Defeat
Ranked Solo/Duo · 321 days ago
6 / 7 / 5
K / D / A
61.1%
Kill participation
632.9
Damage / min
10,213g
434.9 gold / min
19
9 placed · 4 cleared
145
6.2 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFeedaBoi#NA1
Kled · Top
12 / 4 / 10
59.5% KP
28,356
34.2% share
12,620g
183 CS · 7.8/m
end zionism#shogo
Vi · Jungle
5 / 4 / 8
35.1% KP
7,675
9.3% share
9,384g
153 CS · 6.5/m
ICahriYou#2272
Ahri · Mid
7 / 1 / 11
48.6% KP
20,461
24.7% share
10,146g
165 CS · 7/m
Not2Clean#iwnl
Miss Fortune · ADC
13 / 4 / 7
54.1% KP
20,596
24.9% share
13,226g
203 CS · 8.6/m
Aliplane#F15YO
Alistar · Support
0 / 6 / 22
59.5% KP
5,765
7% share
6,939g
15 CS · 0.6/m
Red side
DefeatMURDERBYCHANKLAS#Chank
Yone · Top
6 / 13 / 3
50% KP
26,411
33.9% share
9,601g
141 CS · 6/m
Unholytruth#91111
Jax · Jungle
6 / 7 / 5
61.1% KP
14,863
19.1% share
10,213g
145 CS · 6.2/m
mars#rank1
Akshan · Mid
4 / 5 / 4
44.4% KP
12,954
16.6% share
11,576g
198 CS · 8.4/m
手打生椰柠檬茶#LINLE
Seraphine · ADC
2 / 6 / 11
72.2% KP
16,210
20.8% share
7,690g
122 CS · 5.2/m
Death#na444
Thresh · Support
0 / 6 / 14
77.8% KP
7,437
9.5% share
6,043g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
