Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 321 days ago
13 / 2 / 12
K / D / A
62.5%
Kill participation
1,501.1
Damage / min
17,751g
523.1 gold / min
27
12 placed · 2 cleared
270
8 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryChóroS#VIP
Gragas · Top
10 / 6 / 10
50% KP
36,344
24.5% share
14,046g
179 CS · 5.3/m
Kae#sura
Bel'Veth · Jungle
9 / 4 / 6
37.5% KP
19,616
13.2% share
15,929g
235 CS · 6.9/m
Unholytruth#91111
Xerath · Mid
13 / 2 / 12
62.5% KP
50,938
34.4% share
17,751g
270 CS · 8/m
Carpal#NA1
Miss Fortune · ADC
8 / 7 / 11
47.5% KP
33,239
22.4% share
16,511g
243 CS · 7.2/m
Dressed4Murda#BURR
Rell · Support
0 / 4 / 31
77.5% KP
7,991
5.4% share
10,308g
40 CS · 1.2/m
Red side
DefeatDohyeon#Park
Aatrox · Top
8 / 8 / 6
60.9% KP
29,177
30.3% share
13,578g
197 CS · 5.8/m
Shadow#0396
Elise · Jungle
5 / 6 / 7
52.2% KP
17,795
18.5% share
14,164g
229 CS · 6.7/m
Doubtful#100
Corki · Mid
5 / 11 / 5
43.5% KP
20,375
21.1% share
15,562g
276 CS · 8.1/m
PKR High#NA1
Yunara · ADC
3 / 8 / 9
52.2% KP
24,010
24.9% share
13,456g
281 CS · 8.3/m
mr vyvanse#CN1
Milio · Support
2 / 7 / 11
56.5% KP
5,047
5.2% share
8,174g
15 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
