Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 320 days ago
17 / 1 / 8
K / D / A
73.5%
Kill participation
1,071.6
Damage / min
13,505g
668.6 gold / min
22
4 placed · 3 cleared
158
7.8 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNotzu#NA1
Gangplank · Top
1 / 4 / 2
25% KP
11,486
22.2% share
8,579g
179 CS · 8.9/m
Kiss me again#1v9
Graves · Jungle
4 / 7 / 0
33.3% KP
11,912
23% share
7,877g
130 CS · 6.4/m
mmmmmmmmnmmnmmmn#mmmmm
Diana · Mid
1 / 10 / 3
33.3% KP
12,334
23.8% share
7,282g
140 CS · 6.9/m
足利 茶々丸#ggwp
Vayne · ADC
3 / 6 / 4
58.3% KP
8,616
16.6% share
7,977g
132 CS · 6.5/m
magician4185302#1111
Pyke · Support
3 / 7 / 4
58.3% KP
7,414
14.3% share
5,500g
19 CS · 0.9/m
Red side
VictoryMYPPDONTWORKLMAO#IM78
Cho'Gath · Top
4 / 1 / 5
26.5% KP
11,769
18.1% share
8,891g
162 CS · 8/m
Unholytruth#91111
Sylas · Jungle
17 / 1 / 8
73.5% KP
21,647
33.2% share
13,505g
158 CS · 7.8/m
Wundrew#VWK
Katarina · Mid
9 / 1 / 9
52.9% KP
20,133
30.9% share
12,293g
141 CS · 7/m
Th3dArkN1nja#3822
Miss Fortune · ADC
1 / 4 / 9
29.4% KP
7,418
11.4% share
7,263g
120 CS · 5.9/m
Kio#パイク
Rell · Support
3 / 5 / 10
38.2% KP
4,198
6.4% share
6,395g
18 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
