Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 316 days ago
7 / 2 / 4
K / D / A
50%
Kill participation
868.5
Damage / min
11,122g
514.9 gold / min
17
5 placed · 5 cleared
177
8.2 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySinningnWinning#Salam
Cho'Gath · Top
4 / 2 / 6
45.5% KP
13,882
22.2% share
9,122g
168 CS · 7.8/m
Scanning#1213
Graves · Jungle
5 / 2 / 4
40.9% KP
10,702
17.1% share
10,933g
193 CS · 8.9/m
Unholytruth#91111
Jayce · Mid
7 / 2 / 4
50% KP
18,759
30% share
11,122g
177 CS · 8.2/m
Daption#TwTv
Yunara · ADC
5 / 5 / 5
45.5% KP
10,847
17.4% share
9,816g
157 CS · 7.3/m
DarkDragon48#NA1
Leona · Support
1 / 2 / 7
36.4% KP
8,254
13.2% share
5,622g
26 CS · 1.2/m
Red side
Defeat幼软撒娇怪あ#受不了了啦
Rumble · Top
2 / 2 / 2
30.8% KP
16,090
29.6% share
7,325g
154 CS · 7.1/m
Coach Cesar#NA1
Sylas · Jungle
5 / 5 / 3
61.5% KP
10,844
20% share
9,337g
133 CS · 6.2/m
snarkyy#krule
Tristana · Mid
2 / 6 / 1
23.1% KP
13,422
24.7% share
8,315g
167 CS · 7.7/m
soonchang#123
Jhin · ADC
4 / 5 / 2
46.2% KP
10,491
19.3% share
7,668g
145 CS · 6.7/m
Delete OTPS#NA1
Alistar · Support
0 / 4 / 7
53.8% KP
3,466
6.4% share
5,280g
15 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
