Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 314 days ago
16 / 4 / 9
K / D / A
71.4%
Kill participation
1,235.8
Damage / min
17,289g
517.9 gold / min
56
6 placed · 14 cleared
223
6.7 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
4
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymeenyolk#piggy
Cho'Gath · Top
4 / 6 / 11
46.9% KP
16,640
13.1% share
12,388g
190 CS · 5.7/m
Tritesu#1v9
Kindred · Jungle
7 / 7 / 13
62.5% KP
21,201
16.7% share
14,577g
203 CS · 6.1/m
Icy#0499
Kayle · Mid
11 / 5 / 11
68.8% KP
35,086
27.7% share
19,800g
317 CS · 9.5/m
old ways#anm
Ashe · ADC
1 / 9 / 20
65.6% KP
23,436
18.5% share
11,122g
164 CS · 4.9/m
Bocchi chan OvO#NA1
Shaco · Support
9 / 9 / 12
65.6% KP
30,510
24% share
11,815g
33 CS · 1/m
Red side
Defeatsmallasianboy69#6776
Gnar · Top
4 / 8 / 6
28.6% KP
27,414
19.9% share
12,988g
231 CS · 6.9/m
Unholytruth#91111
Qiyana · Jungle
16 / 4 / 9
71.4% KP
41,254
29.9% share
17,289g
223 CS · 6.7/m
Apex BlindGoat#NA1
Syndra · Mid
4 / 7 / 9
37.1% KP
29,299
21.3% share
12,558g
196 CS · 5.9/m
handytaco#NA1
Vayne · ADC
10 / 6 / 6
45.7% KP
30,409
22.1% share
16,161g
279 CS · 8.4/m
volumedown#VD1
Blitzcrank · Support
1 / 7 / 20
60% KP
9,452
6.9% share
9,072g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
