Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 314 days ago
13 / 5 / 10
K / D / A
57.5%
Kill participation
924.7
Damage / min
13,202g
431.9 gold / min
102
37 placed · 16 cleared
35
1.1 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryABG HEAVEN#MOMMY
Aatrox · Top
4 / 6 / 10
35% KP
21,120
16.2% share
12,991g
239 CS · 7.8/m
Naum#King
Nunu & Willump · Jungle
5 / 4 / 23
70% KP
19,910
15.2% share
14,562g
188 CS · 6.2/m
trans spoon#spork
Swain · Mid
6 / 3 / 15
52.5% KP
25,242
19.3% share
12,223g
183 CS · 6/m
Aliplane#F15YO
Miss Fortune · ADC
12 / 7 / 12
60% KP
36,221
27.7% share
19,192g
241 CS · 7.9/m
Unholytruth#91111
Pantheon · Support
13 / 5 / 10
57.5% KP
28,265
21.6% share
13,202g
35 CS · 1.1/m
Red side
Defeat黑死牟 Kokushibo#DEMON
Jax · Top
4 / 5 / 8
48% KP
28,906
26.3% share
11,939g
251 CS · 8.2/m
mohawk#NA1
Kha'Zix · Jungle
4 / 8 / 6
40% KP
15,752
14.3% share
9,834g
127 CS · 4.2/m
Virtuoso#Blanc
Rumble · Mid
10 / 7 / 6
64% KP
39,690
36.1% share
14,804g
208 CS · 6.8/m
1klklkl#2006
Lucian · ADC
6 / 11 / 8
56% KP
14,578
13.2% share
11,545g
179 CS · 5.9/m
ShepGG#NA1
Nami · Support
1 / 10 / 18
76% KP
11,142
10.1% share
7,865g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
