Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lux
Victory
Ranked Solo/Duo · 313 days ago
11 / 2 / 12
K / D / A
71.9%
Kill participation
1,239
Damage / min
13,914g
501.1 gold / min
22
11 placed · 2 cleared
207
7.5 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPetricite#Sylas
Pantheon · Top
9 / 3 / 5
43.8% KP
18,899
19.1% share
11,910g
177 CS · 6.4/m
Leaf#nah
Viego · Jungle
6 / 6 / 9
46.9% KP
19,212
19.4% share
12,257g
198 CS · 7.1/m
Unholytruth#91111
Lux · Mid
11 / 2 / 12
71.9% KP
34,404
34.8% share
13,914g
207 CS · 7.5/m
Sensational#Art
Smolder · ADC
6 / 3 / 8
43.8% KP
19,057
19.3% share
12,570g
224 CS · 8.1/m
old ways#anm
Braum · Support
0 / 6 / 22
68.8% KP
7,261
7.3% share
8,114g
16 CS · 0.6/m
Red side
DefeatABG HEAVEN#MOMMY
Malphite · Top
6 / 7 / 4
50% KP
18,282
23% share
10,565g
179 CS · 6.4/m
WATERMELONWARIOR#WMLN
Amumu · Jungle
3 / 9 / 10
65% KP
16,956
21.4% share
10,418g
165 CS · 5.9/m
JJJJJJJJJJJJJJJJ#9029
Twisted Fate · Mid
2 / 8 / 8
50% KP
12,225
15.4% share
9,803g
175 CS · 6.3/m
lil hurk#NA1
Jinx · ADC
8 / 3 / 5
65% KP
25,678
32.3% share
13,766g
256 CS · 9.2/m
Feiz#222
Lulu · Support
1 / 5 / 12
65% KP
6,269
7.9% share
6,964g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
