Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 312 days ago
4 / 7 / 7
K / D / A
35.5%
Kill participation
543.7
Damage / min
13,415g
474.3 gold / min
21
6 placed · 5 cleared
231
8.2 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatburnbooks#KLED
Kled · Top
5 / 6 / 5
38.5% KP
15,958
19.9% share
13,512g
239 CS · 8.5/m
Sain十#十十十
Diana · Jungle
9 / 6 / 4
50% KP
15,152
18.9% share
12,698g
215 CS · 7.6/m
Nahz#555
Yasuo · Mid
8 / 8 / 6
53.8% KP
22,444
28% share
12,209g
199 CS · 7/m
25hours#123
Miss Fortune · ADC
2 / 7 / 7
34.6% KP
14,701
18.4% share
11,210g
180 CS · 6.4/m
John Claw#Cincy
Bard · Support
2 / 4 / 16
69.2% KP
11,840
14.8% share
8,731g
26 CS · 0.9/m
Red side
VictoryRBCOUNTER#NA6
Riven · Top
12 / 6 / 4
51.6% KP
29,789
30.5% share
15,513g
196 CS · 6.9/m
idkidkidk#wzq
Ambessa · Jungle
2 / 6 / 13
48.4% KP
12,108
12.4% share
11,611g
188 CS · 6.6/m
Unholytruth#91111
Sylas · Mid
4 / 7 / 7
35.5% KP
15,378
15.7% share
13,415g
231 CS · 8.2/m
TR1LL#NA1
Ekko · ADC
12 / 4 / 8
64.5% KP
32,295
33% share
15,495g
193 CS · 6.8/m
ophelia#ck2
Yuumi · Support
1 / 3 / 24
80.6% KP
8,195
8.4% share
9,896g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
