Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Defeat
Summoner's Rift · 311 days ago
9 / 4 / 4
K / D / A
65%
Kill participation
923.5
Damage / min
14,139g
489 gold / min
19
4 placed · 4 cleared
229
7.9 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryningaflinga#NA1
Camille · Top
15 / 3 / 7
73.3% KP
48,125
45.8% share
17,689g
264 CS · 9.1/m
ToxicPulse#NA1
Ziggs · Mid
3 / 2 / 6
30% KP
27,626
26.3% share
12,606g
228 CS · 7.9/m
JalfKing#1738
Diana · Jungle
7 / 5 / 6
43.3% KP
12,800
12.2% share
11,941g
172 CS · 5.9/m
patatepouf#POTAT
Kai'Sa · ADC
4 / 5 / 6
33.3% KP
11,222
10.7% share
10,219g
168 CS · 5.8/m
FiveFiveTorta#TORTA
Rakan · Support
1 / 5 / 9
33.3% KP
5,309
5.1% share
7,105g
28 CS · 1/m
Red side
DefeatDeathbyswords#NA1
Shaco · Jungle
2 / 4 / 7
45% KP
16,498
17.5% share
10,046g
188 CS · 6.5/m
cookiepop#NA1
Seraphine · ADC
3 / 4 / 6
45% KP
16,258
17.3% share
11,485g
218 CS · 7.5/m
KILLJUNGLERS#KILL
Zaahen · Top
3 / 13 / 3
30% KP
23,657
25.1% share
10,244g
216 CS · 7.5/m
Unholytruth#91111
Naafiri · Mid
9 / 4 / 4
65% KP
26,704
28.3% share
14,139g
229 CS · 7.9/m
Arthron#Light
Lux · Support
3 / 5 / 5
40% KP
11,099
11.8% share
7,706g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
