Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Victory
Summoner's Rift · 310 days ago
5 / 5 / 3
K / D / A
30.8%
Kill participation
1,089.7
Damage / min
14,845g
601.8 gold / min
6
4 placed · 0 cleared
236
9.6 CS / min
Objective control
2
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDeathbyswords#NA1
Zed · Jungle
9 / 0 / 7
61.5% KP
17,520
19.8% share
11,541g
166 CS · 6.7/m
cookiepop#NA1
Lux · ADC
7 / 2 / 10
65.4% KP
21,101
23.9% share
12,255g
144 CS · 5.8/m
KILLJUNGLERS#KILL
Gangplank · Mid
2 / 6 / 6
30.8% KP
14,438
16.3% share
10,586g
208 CS · 8.4/m
Unholytruth#91111
Sion · Top
5 / 5 / 3
30.8% KP
26,880
30.4% share
14,845g
236 CS · 9.6/m
Arthron#Light
Senna · Support
3 / 6 / 12
57.7% KP
8,451
9.6% share
8,305g
34 CS · 1.4/m
Red side
DefeatTyno#Nyuhn
Malphite · Top
2 / 4 / 6
47.1% KP
21,379
25.1% share
8,835g
191 CS · 7.7/m
Takeout#001
Nautilus · Support
3 / 8 / 8
64.7% KP
11,900
14% share
6,872g
16 CS · 0.6/m
Legacy#L77
Tristana · ADC
2 / 3 / 6
47.1% KP
21,327
25.1% share
10,024g
207 CS · 8.4/m
DAN THE RATTLER#9907
Orianna · Mid
3 / 4 / 5
47.1% KP
15,887
18.7% share
8,706g
177 CS · 7.2/m
YouMessedUp#0000
Vi · Jungle
7 / 7 / 4
64.7% KP
14,527
17.1% share
10,052g
144 CS · 5.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
