Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 310 days ago
12 / 8 / 11
K / D / A
53.5%
Kill participation
937.4
Damage / min
19,223g
517.7 gold / min
39
1 placed · 14 cleared
233
6.3 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
4
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTTV AoJune#CN1
Gragas · Mid
4 / 8 / 13
40.5% KP
30,301
19.6% share
14,725g
253 CS · 6.8/m
20001128#2000
Lee Sin · Jungle
12 / 6 / 12
57.1% KP
40,203
26% share
16,501g
224 CS · 6/m
DeadlyTwitches#BayB
Varus · Top
15 / 8 / 7
52.4% KP
39,067
25.3% share
18,073g
257 CS · 6.9/m
Washed BOOM#ROCK
Sivir · ADC
9 / 12 / 17
61.9% KP
36,841
23.9% share
18,355g
349 CS · 9.4/m
The Bitter Truth#Minji
Lulu · Support
2 / 9 / 26
66.7% KP
8,012
5.2% share
10,860g
32 CS · 0.9/m
Red side
VictoryHypha#ADC
Kennen · Top
9 / 8 / 9
41.9% KP
27,641
21.5% share
16,427g
237 CS · 6.4/m
Unholytruth#91111
Sylas · Jungle
12 / 8 / 11
53.5% KP
34,809
27.1% share
19,223g
233 CS · 6.3/m
Davemon#NA1
Riven · Mid
12 / 7 / 5
39.5% KP
30,236
23.5% share
19,201g
265 CS · 7.1/m
Bigzu#5555
Miss Fortune · ADC
6 / 7 / 9
34.9% KP
26,562
20.6% share
17,711g
346 CS · 9.3/m
نانسي عجرم#طبطب
Blitzcrank · Support
4 / 12 / 15
44.2% KP
9,410
7.3% share
11,059g
22 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
