Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 310 days ago
10 / 5 / 10
K / D / A
74.1%
Kill participation
1,174.2
Damage / min
14,208g
624.1 gold / min
25
4 placed · 4 cleared
173
7.6 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKaiOverHere#trans
Ambessa · Top
0 / 3 / 0
0% KP
7,045
13.7% share
6,583g
149 CS · 6.5/m
devil#nwn
Sylas · Jungle
2 / 7 / 3
41.7% KP
7,856
15.3% share
7,714g
140 CS · 6.1/m
rengarlsd#NA1
Akshan · Mid
9 / 10 / 1
83.3% KP
26,776
52.2% share
12,736g
179 CS · 7.9/m
Rew#닭 튀김
Miss Fortune · ADC
1 / 4 / 1
16.7% KP
5,959
11.6% share
7,278g
167 CS · 7.3/m
Bubble Tea#meoww
Seraphine · Support
0 / 3 / 4
33.3% KP
3,695
7.2% share
5,503g
25 CS · 1.1/m
Red side
Victory빈 스토리#0303
Darius · Top
6 / 0 / 2
29.6% KP
14,526
17.3% share
11,150g
188 CS · 8.3/m
Unholytruth#91111
Jayce · Jungle
10 / 5 / 10
74.1% KP
26,732
31.8% share
14,208g
173 CS · 7.6/m
CrimsonX10#NA1
Yasuo · Mid
6 / 3 / 7
48.1% KP
17,375
20.7% share
12,846g
224 CS · 9.8/m
Origami Kraken#6775
Mel · ADC
3 / 3 / 10
48.1% KP
18,435
21.9% share
8,530g
156 CS · 6.9/m
SuperSaltyTea#SaltT
Nami · Support
2 / 2 / 13
55.6% KP
6,969
8.3% share
6,779g
22 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
