Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 309 days ago
7 / 5 / 11
K / D / A
45%
Kill participation
993.6
Damage / min
9,705g
478.5 gold / min
16
6 placed · 1 cleared
126
6.2 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLionheart Cermia#epic7
Mel · Top
7 / 1 / 5
30% KP
23,100
25.4% share
10,106g
176 CS · 8.7/m
Unholytruth#91111
Qiyana · Jungle
7 / 5 / 11
45% KP
20,154
22.2% share
9,705g
126 CS · 6.2/m
Retrozing#LCS
Akshan · Mid
9 / 5 / 7
40% KP
19,251
21.2% share
9,339g
137 CS · 6.8/m
Naymore#NA1
Jhin · ADC
11 / 1 / 8
47.5% KP
13,795
15.2% share
10,321g
149 CS · 7.3/m
Kiss me again#1v9
Elise · Support
6 / 7 / 14
50% KP
14,560
16% share
7,963g
22 CS · 1.1/m
Red side
DefeatScoobert#owo
Dr. Mundo · Top
0 / 7 / 0
0% KP
7,402
13.7% share
6,423g
152 CS · 7.5/m
E G O#Fer
Jayce · Jungle
8 / 9 / 5
68.4% KP
17,463
32.4% share
10,802g
121 CS · 6/m
Tempest#NA100
Yone · Mid
4 / 7 / 6
52.6% KP
10,634
19.8% share
8,348g
143 CS · 7.1/m
DRPEPPERBACKSHOT#我爱我的狗
Ezreal · ADC
6 / 6 / 0
31.6% KP
12,635
23.5% share
9,033g
131 CS · 6.5/m
InoriB#2005
Blitzcrank · Support
1 / 11 / 9
52.6% KP
5,709
10.6% share
5,510g
18 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
