Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 309 days ago
9 / 4 / 12
K / D / A
70%
Kill participation
878
Damage / min
15,067g
488.9 gold / min
25
6 placed · 2 cleared
239
7.8 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTy G#Teemo
Teemo · Top
7 / 5 / 9
53.3% KP
23,155
20.8% share
14,428g
221 CS · 7.2/m
Unholytruth#91111
Sylas · Jungle
9 / 4 / 12
70% KP
27,057
24.3% share
15,067g
239 CS · 7.8/m
mmmmmmmmnmmnmmmn#mmmmm
Dr. Mundo · Mid
4 / 3 / 11
50% KP
17,594
15.8% share
12,337g
193 CS · 6.3/m
array#1128
Miss Fortune · ADC
7 / 8 / 8
50% KP
28,307
25.4% share
15,213g
236 CS · 7.7/m
Aadam#51dgz
Bard · Support
3 / 7 / 18
70% KP
15,189
13.6% share
10,110g
34 CS · 1.1/m
Red side
Defeat그림자 미술#3333
LeBlanc · Top
5 / 9 / 3
29.6% KP
13,173
11.6% share
10,007g
137 CS · 4.4/m
Leakiss#NA1
Diana · Jungle
8 / 6 / 11
70.4% KP
41,495
36.6% share
14,643g
219 CS · 7.1/m
dmoney#401K
Pyke · Mid
10 / 3 / 10
74.1% KP
21,507
19% share
13,918g
201 CS · 6.5/m
Sorlondo#Mimar
Jinx · ADC
4 / 5 / 12
59.3% KP
24,807
21.9% share
12,639g
254 CS · 8.2/m
AnotherGanker#NA2
Karma · Support
0 / 7 / 19
70.4% KP
12,263
10.8% share
7,985g
40 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
