Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 307 days ago
8 / 4 / 10
K / D / A
64.3%
Kill participation
1,185.2
Damage / min
15,918g
512.4 gold / min
39
4 placed · 8 cleared
296
9.5 CS / min
Objective control
0
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatyao3#TnT
Rumble · Top
2 / 2 / 5
53.8% KP
22,176
19.7% share
11,275g
241 CS · 7.8/m
end zionism#shogo
Zaahen · Jungle
5 / 10 / 5
76.9% KP
19,843
17.7% share
12,159g
171 CS · 5.5/m
sweeheart#KATE
Irelia · Mid
1 / 7 / 4
38.5% KP
30,172
26.9% share
13,833g
271 CS · 8.7/m
Lafey#uwus
Mel · ADC
5 / 5 / 5
76.9% KP
27,112
24.1% share
11,853g
236 CS · 7.6/m
bobjuice#42069
Nami · Support
0 / 4 / 11
84.6% KP
13,029
11.6% share
7,282g
26 CS · 0.8/m
Red side
VictoryAllorim#NA1
Sion · Top
1 / 2 / 10
39.3% KP
14,995
13.6% share
11,736g
273 CS · 8.8/m
Unholytruth#91111
Jayce · Jungle
8 / 4 / 10
64.3% KP
36,820
33.5% share
15,918g
296 CS · 9.5/m
syeu#syeu
Soraka · Mid
1 / 1 / 22
82.1% KP
6,610
6% share
8,738g
97 CS · 3.1/m
Dopa#apdo뀨
Cassiopeia · ADC
17 / 2 / 9
92.9% KP
38,903
35.4% share
17,605g
273 CS · 8.8/m
J4NNA#NA1
Karma · Support
1 / 4 / 21
78.6% KP
12,694
11.5% share
8,656g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
