Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Defeat
Ranked Solo/Duo · 307 days ago
2 / 4 / 1
K / D / A
42.9%
Kill participation
570.8
Damage / min
7,295g
359.7 gold / min
10
6 placed · 0 cleared
180
8.9 CS / min
Objective control
2
Dragons
0
Baron
11
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorygosucx#hiiii
Camille · Top
1 / 2 / 3
18.2% KP
14,293
22.4% share
8,230g
134 CS · 6.6/m
Terim#0021
Aatrox · Jungle
7 / 0 / 6
59.1% KP
8,497
13.3% share
9,385g
146 CS · 7.2/m
Skyy#NA11
Lux · Mid
3 / 1 / 4
31.8% KP
16,086
25.2% share
8,925g
185 CS · 9.1/m
DRPEPPERBACKSHOT#我爱我的狗
Lucian · ADC
8 / 3 / 6
63.6% KP
16,101
25.2% share
12,254g
184 CS · 9.1/m
Kevin Cadorette#Poop
Sona · Support
3 / 1 / 13
72.7% KP
8,925
14% share
7,815g
10 CS · 0.5/m
Red side
Defeatburnbooks#KLED
Kled · Top
1 / 4 / 1
28.6% KP
8,463
22.7% share
6,071g
115 CS · 5.7/m
Tèo#abcd
Master Yi · Jungle
1 / 5 / 0
14.3% KP
4,174
11.2% share
6,178g
100 CS · 4.9/m
Unholytruth#91111
Mel · Mid
2 / 4 / 1
42.9% KP
11,578
31% share
7,295g
180 CS · 8.9/m
Jort#NA1
Kai'Sa · ADC
2 / 7 / 2
57.1% KP
9,152
24.5% share
7,544g
126 CS · 6.2/m
teemo soup#yummy
Nautilus · Support
1 / 3 / 2
42.9% KP
3,979
10.7% share
4,866g
33 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
