Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xin Zhao
Defeat
Ranked Solo/Duo · 306 days ago
2 / 9 / 8
K / D / A
43.5%
Kill participation
536.9
Damage / min
10,663g
363.7 gold / min
21
2 placed · 6 cleared
194
6.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAizo#Happy
Malphite · Top
12 / 9 / 3
65.2% KP
32,984
31.8% share
13,531g
180 CS · 6.1/m
Unholytruth#91111
Xin Zhao · Jungle
2 / 9 / 8
43.5% KP
15,739
15.2% share
10,663g
194 CS · 6.6/m
DarkTorchSVN#Ayaka
Vladimir · Mid
3 / 6 / 3
26.1% KP
17,456
16.8% share
9,427g
201 CS · 6.9/m
GoPlayRandomDice#Int
Kog'Maw · ADC
6 / 6 / 7
56.5% KP
32,118
31% share
12,661g
190 CS · 6.5/m
ydras#vov
Milio · Support
0 / 5 / 16
69.6% KP
5,363
5.2% share
7,097g
20 CS · 0.7/m
Red side
VictoryAmaterasu#Kon
Yone · Top
2 / 9 / 4
17.1% KP
21,370
16.7% share
11,068g
201 CS · 6.9/m
Sneewo#NA1
Lee Sin · Jungle
16 / 1 / 12
80% KP
35,424
27.7% share
16,626g
197 CS · 6.7/m
Stevenator#546
Taliyah · Mid
5 / 7 / 11
45.7% KP
24,290
19% share
11,699g
192 CS · 6.5/m
jmont#0000
Vel'Koz · ADC
10 / 1 / 8
51.4% KP
29,455
23% share
14,957g
241 CS · 8.2/m
jasontheween#yujin
Senna · Support
2 / 5 / 23
71.4% KP
17,264
13.5% share
9,468g
13 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
