Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 305 days ago
7 / 3 / 6
K / D / A
38.2%
Kill participation
642.2
Damage / min
12,072g
479.4 gold / min
20
2 placed · 3 cleared
206
8.2 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCan1ne#NA1
Nasus · Top
8 / 1 / 8
47.1% KP
14,251
16.5% share
13,012g
158 CS · 6.3/m
Unholytruth#91111
Qiyana · Jungle
7 / 3 / 6
38.2% KP
16,173
18.7% share
12,072g
206 CS · 8.2/m
FORCED2SMURF#DMme
Corki · Mid
15 / 6 / 5
58.8% KP
34,479
39.9% share
15,665g
233 CS · 9.3/m
Logitech G502#odim
Syndra · ADC
2 / 5 / 9
32.4% KP
10,453
12.1% share
9,606g
188 CS · 7.5/m
ShepGGs#NA1
Bard · Support
2 / 3 / 13
44.1% KP
11,041
12.8% share
7,800g
16 CS · 0.6/m
Red side
DefeatAirijkoTTV#HYPER
Zaahen · Top
4 / 9 / 1
27.8% KP
17,345
25.5% share
9,617g
149 CS · 5.9/m
drop ur ëgo#jgluv
Zed · Jungle
6 / 6 / 5
61.1% KP
13,087
19.2% share
11,512g
159 CS · 6.3/m
seal#rumi
Mel · Mid
2 / 8 / 7
50% KP
16,697
24.5% share
9,289g
178 CS · 7.1/m
Nimdle#NA1
Miss Fortune · ADC
6 / 8 / 2
44.4% KP
16,160
23.7% share
11,884g
181 CS · 7.2/m
Crimsonating#NA1
Leona · Support
0 / 3 / 6
33.3% KP
4,860
7.1% share
6,282g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
