Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Defeat
Ranked Solo/Duo · 304 days ago
12 / 12 / 12
K / D / A
63.2%
Kill participation
1,084.9
Damage / min
21,435g
559.2 gold / min
33
2 placed · 9 cleared
322
8.4 CS / min
Objective control
4
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPJayyy#Cali
Riven · Top
14 / 8 / 9
39% KP
56,423
26.3% share
19,863g
238 CS · 6.2/m
YYZKE#hope
Kayn · Jungle
10 / 8 / 12
37.3% KP
32,184
15% share
16,256g
237 CS · 6.2/m
MLV Bebsi#AD1
Twisted Fate · Mid
16 / 8 / 22
64.4% KP
48,342
22.5% share
19,144g
216 CS · 5.6/m
Tears of Winter#NA1
Viktor · ADC
18 / 9 / 18
61% KP
62,056
28.9% share
18,781g
217 CS · 5.7/m
billie#angel
Janna · Support
1 / 5 / 36
62.7% KP
15,700
7.3% share
11,711g
19 CS · 0.5/m
Red side
DefeatAirijkoTTV#HYPER
Zaahen · Top
2 / 15 / 8
26.3% KP
28,369
17.2% share
14,218g
255 CS · 6.7/m
Unholytruth#91111
Graves · Jungle
12 / 12 / 12
63.2% KP
41,587
25.1% share
21,435g
322 CS · 8.4/m
Davemon#NA1
Pyke · Mid
14 / 14 / 10
63.2% KP
27,365
16.5% share
17,212g
129 CS · 3.4/m
Hypha#ADC
Ziggs · ADC
8 / 10 / 12
52.6% KP
56,005
33.9% share
18,055g
253 CS · 6.6/m
supra#malig
Rell · Support
2 / 8 / 20
57.9% KP
12,085
7.3% share
11,039g
26 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
