Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Defeat
Ranked Solo/Duo · 292 days ago
11 / 4 / 5
K / D / A
61.5%
Kill participation
908.6
Damage / min
15,295g
491.5 gold / min
47
2 placed · 12 cleared
210
6.7 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorynever look back#0307
Jayce · Top
14 / 6 / 11
67.6% KP
41,843
30.2% share
16,882g
239 CS · 7.7/m
pentaless#NA3
Nunu & Willump · Jungle
6 / 4 / 17
62.2% KP
23,928
17.2% share
12,685g
192 CS · 6.2/m
Deadly Mark#NA2
Ryze · Mid
12 / 4 / 10
59.5% KP
41,231
29.7% share
17,326g
257 CS · 8.3/m
AllPro#Senna
Tristana · ADC
5 / 7 / 8
35.1% KP
22,551
16.3% share
12,784g
203 CS · 6.5/m
Clawra#1996
Rakan · Support
0 / 6 / 23
62.2% KP
9,189
6.6% share
8,356g
27 CS · 0.9/m
Red side
DefeatCupic#O3O
Irelia · Top
0 / 10 / 3
11.5% KP
12,258
10.8% share
11,233g
240 CS · 7.7/m
Unholytruth#91111
Ekko · Jungle
11 / 4 / 5
61.5% KP
28,273
24.9% share
15,295g
210 CS · 6.7/m
Kammr#swag
Naafiri · Mid
6 / 8 / 8
53.8% KP
26,742
23.6% share
12,214g
188 CS · 6/m
오지만디아스#왓치맨
Yunara · ADC
5 / 10 / 11
61.5% KP
36,985
32.6% share
15,352g
261 CS · 8.4/m
tyson xo#TVO
Alistar · Support
4 / 5 / 15
73.1% KP
9,198
8.1% share
8,822g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
