Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 292 days ago
3 / 6 / 3
K / D / A
54.5%
Kill participation
657.6
Damage / min
10,855g
449.5 gold / min
36
4 placed · 9 cleared
180
7.5 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryyao3#TnT
Kennen · Top
10 / 1 / 5
48.4% KP
17,826
20.6% share
10,588g
145 CS · 6/m
Zepshun#JG1
Zyra · Jungle
2 / 3 / 3
16.1% KP
12,400
14.3% share
9,491g
205 CS · 8.5/m
filled supp main#NA1
Yone · Mid
9 / 3 / 9
58.1% KP
25,308
29.2% share
13,695g
246 CS · 10.2/m
Skyy#NA11
Ezreal · ADC
8 / 2 / 7
48.4% KP
22,501
25.9% share
12,849g
209 CS · 8.7/m
Bocchi chan OvO#NA1
Shaco · Support
2 / 3 / 11
41.9% KP
8,677
10% share
7,242g
21 CS · 0.9/m
Red side
DefeatSi1k#NA1
Fiora · Top
1 / 5 / 0
9.1% KP
9,231
15.5% share
8,492g
196 CS · 8.1/m
Unholytruth#91111
Jayce · Jungle
3 / 6 / 3
54.5% KP
15,880
26.7% share
10,855g
180 CS · 7.5/m
十THANOS十#GOD
Kassadin · Mid
6 / 8 / 0
54.5% KP
18,111
30.4% share
10,134g
155 CS · 6.4/m
HOTINDIANPRINCE#NA2
Hwei · ADC
0 / 7 / 3
27.3% KP
10,904
18.3% share
7,559g
188 CS · 7.8/m
murilao#PCC
Nautilus · Support
1 / 5 / 6
63.6% KP
5,429
9.1% share
5,738g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
