Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 289 days ago
4 / 8 / 12
K / D / A
66.7%
Kill participation
755.2
Damage / min
11,229g
400.3 gold / min
34
3 placed · 6 cleared
180
6.4 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRabbithasu#NA1
Dr. Mundo · Top
5 / 6 / 7
38.7% KP
25,128
24.4% share
12,781g
186 CS · 6.6/m
L0ganJG#069
Briar · Jungle
9 / 4 / 11
64.5% KP
21,006
20.4% share
14,014g
216 CS · 7.7/m
Deadly Mark#NA2
Syndra · Mid
4 / 7 / 4
25.8% KP
10,533
10.2% share
11,191g
210 CS · 7.5/m
Yang#adc1
Draven · ADC
10 / 4 / 7
54.8% KP
24,408
23.7% share
16,198g
221 CS · 7.9/m
Qitong#2002
Zyra · Support
3 / 3 / 11
45.2% KP
22,077
21.4% share
10,933g
65 CS · 2.3/m
Red side
DefeatTomo#0999
Jayce · Top
3 / 6 / 4
29.2% KP
37,740
31.7% share
12,152g
266 CS · 9.5/m
Unholytruth#91111
Jarvan IV · Jungle
4 / 8 / 12
66.7% KP
21,182
17.8% share
11,229g
180 CS · 6.4/m
Scyrnn#NA1
Ekko · Mid
12 / 6 / 4
66.7% KP
36,667
30.8% share
14,809g
187 CS · 6.7/m
Ethiridis#NA1
Corki · ADC
5 / 5 / 5
41.7% KP
16,588
13.9% share
11,112g
202 CS · 7.2/m
SANDOR#ZZZZZ
Nami · Support
0 / 6 / 14
58.3% KP
7,008
5.9% share
6,656g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
