Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 289 days ago
7 / 13 / 11
K / D / A
54.5%
Kill participation
779.4
Damage / min
14,561g
384.7 gold / min
29
2 placed · 6 cleared
219
5.8 CS / min
Objective control
5
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryConflict Averse#Coyuh
Shen · Top
8 / 5 / 13
38.2% KP
26,117
13.8% share
15,365g
238 CS · 6.3/m
blue kayn#ego
Kayn · Jungle
15 / 6 / 11
47.3% KP
38,451
20.4% share
18,798g
245 CS · 6.5/m
Exia#EVA
Taliyah · Mid
18 / 8 / 13
56.4% KP
49,383
26.2% share
18,713g
216 CS · 5.7/m
iluvmygf#jazzy
Ezreal · ADC
8 / 11 / 10
32.7% KP
50,339
26.7% share
17,310g
284 CS · 7.5/m
Arch#Mid
Bard · Support
6 / 4 / 36
76.4% KP
24,515
13% share
13,650g
26 CS · 0.7/m
Red side
DefeatPostHorizon#NA1
Swain · Top
3 / 8 / 11
42.4% KP
26,907
17.1% share
14,551g
254 CS · 6.7/m
Unholytruth#91111
Qiyana · Jungle
7 / 13 / 11
54.5% KP
29,501
18.7% share
14,561g
219 CS · 5.8/m
Mysticx#1337
Annie · Mid
10 / 13 / 12
66.7% KP
35,360
22.5% share
15,963g
207 CS · 5.5/m
stannn#3094
Hwei · ADC
13 / 8 / 10
69.7% KP
55,660
35.4% share
18,755g
275 CS · 7.3/m
AEQ Paradox#AEQ
Thresh · Support
0 / 13 / 18
54.5% KP
9,960
6.3% share
8,934g
22 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
