Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Fizz
Victory
Ranked Solo/Duo · 288 days ago
13 / 5 / 6
K / D / A
38%
Kill participation
819.6
Damage / min
15,438g
547.4 gold / min
29
5 placed · 7 cleared
229
8.1 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryatmost#lol
Irelia · Top
8 / 6 / 8
32% KP
26,604
22.1% share
16,700g
252 CS · 8.9/m
HHHHHBTX#cpdd
Shaco · Jungle
10 / 6 / 13
46% KP
23,139
19.3% share
13,472g
203 CS · 7.2/m
Unholytruth#91111
Fizz · Mid
13 / 5 / 6
38% KP
23,112
19.2% share
15,438g
229 CS · 8.1/m
amira#NA0
Miss Fortune · ADC
11 / 7 / 15
52% KP
30,582
25.5% share
15,604g
153 CS · 5.4/m
Mihajlo Ogarevic#GOAT
Tahm Kench · Support
8 / 8 / 20
56% KP
16,697
13.9% share
10,476g
15 CS · 0.5/m
Red side
DefeatBlaiQuistie#6043
Urgot · Top
4 / 8 / 6
31.3% KP
19,768
20.2% share
12,147g
237 CS · 8.4/m
Jort#NA1
Vi · Jungle
13 / 8 / 13
81.3% KP
23,463
24% share
14,270g
112 CS · 4/m
FREE PALESTINE#humzh
Malzahar · Mid
5 / 10 / 10
46.9% KP
16,916
17.3% share
10,832g
166 CS · 5.9/m
Beginner#클로버
Lucian · ADC
6 / 12 / 11
53.1% KP
18,435
18.9% share
11,264g
160 CS · 5.7/m
Whoa Whoa#stick
Neeko · Support
4 / 12 / 14
56.3% KP
19,148
19.6% share
8,818g
35 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
