Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 288 days ago
4 / 9 / 13
K / D / A
89.5%
Kill participation
618.5
Damage / min
11,411g
416.2 gold / min
31
5 placed · 3 cleared
173
6.3 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAirijkoTTV#HYPER
Zaahen · Top
3 / 9 / 2
26.3% KP
23,084
26.8% share
10,338g
178 CS · 6.5/m
Unholytruth#91111
Jarvan IV · Jungle
4 / 9 / 13
89.5% KP
16,957
19.7% share
11,411g
173 CS · 6.3/m
Strompest#TTKAE
Cassiopeia · Mid
8 / 10 / 2
52.6% KP
23,794
27.7% share
13,278g
209 CS · 7.6/m
SageWabe#Sage
Mel · ADC
3 / 10 / 2
26.3% KP
14,656
17% share
9,729g
196 CS · 7.1/m
dios#reze
Nami · Support
1 / 8 / 9
52.6% KP
7,500
8.7% share
6,960g
19 CS · 0.7/m
Red side
VictoryZ5 Keii#606
Garen · Top
14 / 2 / 5
41.3% KP
35,457
27.7% share
17,048g
278 CS · 10.1/m
Mataz#123
Sylas · Jungle
16 / 3 / 8
52.2% KP
25,353
19.8% share
15,132g
214 CS · 7.8/m
fiction#ttv
Annie · Mid
2 / 7 / 15
37% KP
21,686
16.9% share
10,179g
162 CS · 5.9/m
BananaPilot95#NA1
Corki · ADC
11 / 5 / 8
41.3% KP
26,012
20.3% share
14,622g
191 CS · 7/m
Aaaaaari#NA1
Karma · Support
3 / 2 / 27
65.2% KP
19,451
15.2% share
11,009g
45 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
