Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 288 days ago
14 / 3 / 11
K / D / A
54.3%
Kill participation
859.1
Damage / min
16,622g
434.4 gold / min
37
19 placed · 2 cleared
216
5.6 CS / min
Objective control
4
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAatREuS#Sante
K'Sante · Mid
8 / 5 / 11
41.3% KP
20,133
12.3% share
15,294g
232 CS · 6.1/m
Unholytruth#91111
Lee Sin · Jungle
14 / 3 / 11
54.3% KP
32,876
20.1% share
16,622g
216 CS · 5.6/m
Samikin#uwu
Hwei · Top
12 / 5 / 17
63% KP
52,985
32.3% share
17,716g
287 CS · 7.5/m
Will#NA12
Smolder · ADC
11 / 12 / 6
37% KP
41,529
25.4% share
18,269g
302 CS · 7.9/m
Virtuosa#arkni
Leona · Support
1 / 6 / 27
60.9% KP
16,298
9.9% share
11,472g
39 CS · 1/m
Red side
DefeatFudgecakey#5811
Gnar · Top
11 / 4 / 6
54.8% KP
41,159
22.9% share
19,855g
318 CS · 8.3/m
zaiwoxinli#NA1
Shaco · Jungle
4 / 9 / 10
45.2% KP
43,172
24% share
14,659g
280 CS · 7.3/m
volumedown#VD1
Briar · Mid
9 / 13 / 4
41.9% KP
26,664
14.9% share
13,295g
151 CS · 3.9/m
Tomo#0999
Ziggs · ADC
4 / 11 / 10
45.2% KP
49,387
27.5% share
14,981g
270 CS · 7.1/m
ItzYoru#help
Senna · Support
3 / 9 / 13
51.6% KP
19,152
10.7% share
11,977g
52 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
