Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 280 days ago
7 / 10 / 12
K / D / A
63.3%
Kill participation
990.9
Damage / min
13,685g
450.7 gold / min
36
2 placed · 10 cleared
215
7.1 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWistfully#663
Cho'Gath · Top
12 / 5 / 8
37% KP
31,664
18.2% share
14,111g
238 CS · 7.8/m
ShorterACE#short
Jayce · Jungle
17 / 6 / 18
64.8% KP
57,616
33% share
19,686g
234 CS · 7.7/m
LJX TFT#NA1
Kassadin · Mid
7 / 5 / 9
29.6% KP
16,348
9.4% share
12,176g
190 CS · 6.3/m
Daption#TwTv
Sivir · ADC
14 / 7 / 25
72.2% KP
52,577
30.2% share
20,478g
258 CS · 8.5/m
old ways#anm
Braum · Support
4 / 7 / 28
59.3% KP
16,145
9.3% share
9,953g
15 CS · 0.5/m
Red side
DefeatAivina#Buzz
Anivia · Top
6 / 9 / 4
33.3% KP
19,567
14.9% share
10,320g
158 CS · 5.2/m
Unholytruth#91111
Qiyana · Jungle
7 / 10 / 12
63.3% KP
30,089
22.9% share
13,685g
215 CS · 7.1/m
Popryling#NA1
Xerath · Mid
3 / 9 / 8
36.7% KP
26,756
20.4% share
11,612g
223 CS · 7.3/m
Cerathe#NA1
Tristana · ADC
11 / 15 / 10
70% KP
48,438
36.9% share
15,848g
190 CS · 6.3/m
Poropops#0307
Alistar · Support
3 / 11 / 10
43.3% KP
6,515
5% share
8,232g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
