Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 280 days ago
11 / 7 / 7
K / D / A
52.9%
Kill participation
1,323.8
Damage / min
16,837g
457.5 gold / min
30
16 placed · 3 cleared
274
7.4 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRaveydemon#NA1
Kled · Top
3 / 8 / 11
41.2% KP
28,149
18.6% share
15,728g
280 CS · 7.6/m
SANDOR#ZZZZZ
Kha'Zix · Jungle
19 / 10 / 2
61.8% KP
31,998
21.1% share
18,886g
260 CS · 7.1/m
Unholytruth#91111
Viktor · Mid
11 / 7 / 7
52.9% KP
48,714
32.2% share
16,837g
274 CS · 7.4/m
Biostir#016
Yunara · ADC
1 / 11 / 13
41.2% KP
24,751
16.3% share
15,638g
269 CS · 7.3/m
L3K#idktg
Neeko · Support
0 / 9 / 8
23.5% KP
17,858
11.8% share
9,218g
47 CS · 1.3/m
Red side
VictoryWistfully#663
Cho'Gath · Top
7 / 8 / 9
35.6% KP
38,614
22.4% share
14,542g
267 CS · 7.3/m
KarasmaiGOD#171XO
Kayn · Jungle
15 / 4 / 9
53.3% KP
36,028
20.9% share
21,336g
340 CS · 9.2/m
Popryling#NA1
Xerath · Mid
13 / 5 / 14
60% KP
47,917
27.8% share
18,350g
251 CS · 6.8/m
Cerathe#NA1
Tristana · ADC
10 / 11 / 9
42.2% KP
41,711
24.2% share
19,362g
281 CS · 7.6/m
alvinchangrocks#NA1
Janna · Support
0 / 7 / 26
57.8% KP
7,799
4.5% share
10,765g
33 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
