Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Defeat
Ranked Solo/Duo · 279 days ago
10 / 6 / 7
K / D / A
60.7%
Kill participation
988.3
Damage / min
12,630g
488.9 gold / min
24
2 placed · 5 cleared
185
7.2 CS / min
Objective control
0
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
4
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryOzempic Pinkward#donut
Riven · Top
10 / 6 / 2
31.6% KP
25,586
24.4% share
16,734g
262 CS · 10.1/m
After Hours#pucci
Olaf · Jungle
7 / 6 / 9
42.1% KP
19,526
18.6% share
12,951g
210 CS · 8.1/m
SALVA#1031
Azir · Mid
2 / 9 / 4
15.8% KP
18,131
17.3% share
8,772g
176 CS · 6.8/m
Guffy#3482
Caitlyn · ADC
14 / 5 / 8
57.9% KP
32,322
30.8% share
14,704g
192 CS · 7.4/m
EBBman#NA1
Thresh · Support
5 / 2 / 19
63.2% KP
9,468
9% share
10,223g
27 CS · 1/m
Red side
DefeatKie#kku
Yone · Top
10 / 10 / 4
50% KP
25,086
27.8% share
12,329g
203 CS · 7.9/m
Unholytruth#91111
Ekko · Jungle
10 / 6 / 7
60.7% KP
25,531
28.3% share
12,630g
185 CS · 7.2/m
Damonte#69420
Ryze · Mid
3 / 3 / 5
28.6% KP
16,236
18% share
11,907g
285 CS · 11/m
Yuji Itadori#CWs
Ashe · ADC
2 / 10 / 7
32.1% KP
16,934
18.8% share
10,267g
195 CS · 7.5/m
tamaryxo#kiss
Lulu · Support
3 / 9 / 5
28.6% KP
6,427
7.1% share
7,644g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
